I'm what I like to call a "creative generalist." Basically, I can do a bit of everything. My areas of expertise are 2D & 3D art, animation & editing, and game design (which I'm currently attending university for). But beyond that I dabble in everything from music production, to modding, to community management. If it piques my interest, I can do it!
I've done commissions for the past few years, serving several happy customers through my Ko-Fi and through direct freelance work. If you think I'd be a good pick for any work you need done, please feel free to reach out to me through [email protected] or through any of my socials!
Check out the Gallery for examples of what I do!
I've always had an interest in 3D Art, ever since I was a kid I've loved 3D animation and games, and I chased the dream of being able to make my own 3D stuff.
After years of studying and familiarizing myself with several different 3D software like Blender, Blockbench, and even Garry's Mod, I've lived up to my little self's dream.
Team Fortress 2 & assosciated assets owned by Valve | Helldivers 2 & assosciated assets owned by Arrowhead Game Studios
Custom models, shaders, assets, composition, posing, rendering, etc. done by me!
mood board
Various lore slides for SOUL CHAIN
Manga SSJ Goku
Valorman character design for FilmNutCase
Michiko Kurosawa character design for FilmNutCase
Benefactor character design
Neon Punk
Sprite sheet of various NPCs
Assets for Vulcan
Assets for an untitled Pac-Man project
Assets for my Balatro mod, Chakra Collection
Putting pencil to paper, brush to canvas, or mouse to screen has always been a mainstay interest of mine (which is impressive considering how often I bounce between interests!)
My 2D art has always followed what I love, with my inspirations shining through into everything I do. This led to my fondness for pixel art, anime art, and even a bit of graphic design, using software like Aseprite and Photoshop!
I also made all the pixel art throughout this Carrd, including the font!
Ever since I was little, watching YouTube on the common room computer, I've looked up to the people who made those videos come to life. It was always a dream of mine to do YouTube for a living.
After years of studying the craft and applying my other skills, I've finally made my dream come true! Using a combination of DaVinci and Blender, I'm able to put anything I dream to screen.
I think young me would like watching my videos :)
Blender is pretty cool you can do everything in it!
SOUL CHAIN - Emergence: A quick platformer tech demo for my upcoming game SOUL CHAIN. Made in Godot Engine.
Chakra Collection: A Balatro mod of my own creation themed around a new consumable type. Written in Lua using Lovely and Steamodded.
DELVE: A text-based dungeon crawler created for university. Made in ink engine.
Ever since I got my very first journal, I've been designing games, whether I knew it at the time or not. I have pages upon pages of years old mod & game concepts, along with several unreleased game & modding projects.
I've always wanted to make my own games, and I'm a modder at heart, so it's so awesome to finally have the skills to make all my old, naive visions come to life.
I've also made several other games & mods in engines like RPG Maker and Minecraft, but those were never released!